STAN LEE

Banes at 12:00AM, Oct. 5, 2017
tags: lee, stan



I've given the propers to artists Jack Kirby and Steve Ditko, two of the three fathers of the Marvel Universe.

But we can't neglect the other one. The man. Stan ‘the man’ Lee.

We probably all know this guy already of course, and he's renowned these days ...





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Quackcast 342 - Seen unseen

Ozoneocean at 12:00AM, Oct. 3, 2017

LISTEN!

What is the best approach to make a scary story? To directly show the monster, the horror and the gore, or to hold off on that and let the audience fill in the blanks and guide them to imagine something far more awful and real than you could conceive ...

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Storytelling styles through the ages

Ozoneocean at 12:00AM, Sept. 29, 2017



I was watching the 2015 series of Poldark the other day and I noticed something strange;
None of the characters have the moral grey areas and twists that we expect of characters in modern stories, where they behave one way but it turns out they were thinking the opposite all ...


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Character Development and a Captivating Storyline OR Stunning Graphics?

kawaiidaigakusei at 12:00AM, Sept. 25, 2017


Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.

One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...


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The Power of Comments

Tantz_Aerine at 12:00AM, Sept. 23, 2017



Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.

But in the age of the internet and webcomics, where comics are updated page by page ...



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Objectification

Ozoneocean at 12:00AM, Sept. 22, 2017



This is mainly an issue with female characters…
But what IS objectification?
Objectification is when you rob a character of traits that make them human and turn them into something closer to an object.

One common view, that I feel is in error, is that characters are objectified by how ...





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Characters’ Pets (and Why They’re Occasionally Annoying)

Tantz_Aerine at 12:00AM, Sept. 16, 2017




A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...


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Designing your Characters

Tantz_Aerine at 12:00AM, Sept. 9, 2017




So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).

The only thing left to ...




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Wardrobe Is a Tell

Tantz_Aerine at 12:00AM, Sept. 2, 2017




They say that the best and most important elements in visual arts, from movies to comics, are done well when the audience doesn’t quite notice them. And that is definitely true- research and plot development and world building are some of them about which I’ve already talked about ...


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QUACKCAST 337 - Interview with AmeliaP of Kings Club

Ozoneocean at 12:00AM, Aug. 29, 2017

LISTEN!

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...

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