Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.
Motifs in general are tokens in a story that appear several times and symbolize something ...
Archetypal Motifs (Carl Jung, part 2): Apocalypse
Tantz_Aerine at 12:00AM, April 29, 2017COMEDY - part three - You take the good, you take the bad...
Banes at 12:00AM, April 27, 2017
Comedic Characters - You Take the Good, you Take the Bad…
This week we continue talking comedy. Last time we started creating characters by choosing a “STRONG COMIC PERSPECTIVE”…like greed, innocence, obseque–obquestri–obteq– uh, weasellishness, and then EXAGGERATING that perspective to the extreme.
Now we finish creating our characters ...
Drawn Together
HyenaHell at 12:00AM, April 21, 2017
Let me start off by distracting y'all from my complete and total failure to even show up last week by saying, hey! to celebrate TEN YEARS of PUTRID MEAT, Pit Face has made this special behind the scenes “the making of…” video for y'all! Check it out!
https ...
Traveling Back to the Beginning
kawaiidaigakusei at 12:00AM, April 10, 2017
Paris Street; Rainy Day, Gustave Caillebotte, The Art Institute of Chicago
In less than twenty-four hours I am going to board a plane and end up in the city of my childhood. I am returning to the Windy City because it is Spring Break and because I yearn to have ...
UHG I CAN'T EVEN
HyenaHell at 12:00AM, April 7, 2017
We've all been there: all of the sudden, the trajectory of your own life seems to thwart you from your ambitions! Maybe it's obligations to schoolwork or your day job; maybe your partner or family; maybe you wind up homeless or awkwardly crashing on a series of couches ...
Kopy Kats
HyenaHell at 12:00AM, March 31, 2017
Aight! It's that time again, ain't it? Now we been talking a lot about rules and limitations and discipline and approaches to making your comics and making them better. This week we're gonna step away from all that for a spell and talk about how not making ...
Hands
Banes at 12:00AM, March 30, 2017
They say that how hands are drawn is a good indicator of the technical expertise of the artist.
Makes sense!
Hands are definitely the most varied parts of the body, capable of the most diverse configurations. Add in the always-challenging angles and forshortening and you have a very difficult hill ...
START AS YOU MEAN TO GO ON
HyenaHell at 11:17PM, March 23, 2017
Every now and again, an acquaintance or friend who ain't as deep in comics culture and creation as I am (which is to say they ain't really got much of an idea about comics but have seen the Sunday funnies page and know that Batman is a thing ...
Some More Stuff on Dialogue
Tantz_Aerine at 12:00AM, March 18, 2017
So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...