In a grim, gritty neon-lit Hong Kong, the world is about to explode… Teetering on the very brink of WW3 and nuclear catastrophe, the future is in the hands of one crazed amnesiac super-sexy android and a determined police detective who's trying to hunt her down. If only Lisa ...
Commenting on Comments!
Amelius at 7:35AM, March 24, 2019
Hello, guest author Frost Fox here this week so buckle up! (Amy lost the original article thanks to a keyboard-surfing cat, so I hope you will enjoy this guest article from her husband!)
Feedback is the life blood of a comic. Comments & Fan Work are about the only payment most ...
No Spoilers!
kawaiidaigakusei at 12:00AM, Jan. 7, 2019
While talking about the Golden Globes last night, my best friend tells me to stop spoiling the end results. ‘Okay, I will stay in the crisper’, I responded. I should have known! A majority of people do not like endings of books or winners of award shows revealed before it ...
One Bad Apple, part 2
Amelius at 12:09PM, Dec. 2, 2018
So if vampires are a hot mess and haters are at the gates what can YOU learn from vampires? Well, a lot, vampires are not the only over extended sub-genre out there. Let's explore another genre that is trying to avoid ending up in a similar space, superheroes, specifically ...
One Bad Apple
Amelius at 6:52PM, Nov. 25, 2018
It's a vampire, break out your torches and pitch forks! The geek have inherited the earth, but far from it being an accepting utopia, the acceptable targets have just changed and the haters run free. There are a lot of things that people like to crap on, but few ...
Quackast 385 - Drawing the line
Ozoneocean at 12:00AM, July 31, 2018 LISTEN!
In this Quackcast we talk about where the line is for YOU in your work about what subjects and imagery are too far for you. What is too horrible, too controversial, too extreme for you to approach? Is it blood and gore, something controversial and political, swearing, religious, sexual ...
Your Character's Hobbies
Tantz_Aerine at 12:00AM, July 28, 2018
We all talk about the sheer necessity to create characters that don't appear cardboard, that are fleshed out, that generally feel like real flesh-and-blood, living, breathing people (regardless of your character's species or nature) with personalities that ring true to the audience.
There are several elements that contribute ...