QUACKCAST 512 - Fire and Ice Commentary

Ozoneocean at 12:00AM, Jan. 5, 2021

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Happy 2021 everybody!!!!! For this fun first of year Quackcast We do a commentary and reaction to the Ralph Bakshi and Frank Frazetta classic sword and sorcery ...



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Back From The Dead

Tantz_Aerine at 12:00AM, Jan. 2, 2021



So we've talked often about how letting a character die in a story is something that should be used very frugally, because once death occurs, it should be permanent. In most settings, death shouldn't be something that is reversible. If not, it will lose its impact, and the ...

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The Significance of Names (Part 1)

Tantz_Aerine at 12:00AM, Nov. 27, 2020



Picking a name for your character is a pivotal moment. Almost like breathing life into them, the name you pick for them will give their identity a hue, a flavor that wouldn't be the same with any other name. Yes, a Rose by any other name would smell as ...

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Gimme Strength

Banes at 12:00AM, Nov. 19, 2020



Plenty has been said about giving characters flaws - we've talked about it around the site, on the Quackcast and out loud, to ourselves, on the bus and in the park.

Characters gotta have flaws!

But something I've thought about more lately, in the years well after starting my ...





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Uncompressed Storytelling

Banes at 12:00AM, Nov. 5, 2020


stretchin' out them stories!

I think I first heard the phrase “uncompressed storytelling” via the great John Byrne, comic artist and writer, and man of very strong opinions. He was criticizing some other writer or comic series (I don't remember which one) about hinting at stories that wouldn't ...


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The Work of the Mentor

Tantz_Aerine at 12:00AM, Oct. 17, 2020




Might as well get it out of the way: if you're a mentor in a story, chances are you're going on a boatride over the river Styx at some point.

When a mentor dies it's often the signal that the main character, the one being mentored, is ...




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Character Design Brainstorming: The Monster Among Us

Tantz_Aerine at 12:00AM, Oct. 10, 2020




We live in a world of routine, predictability, and pedestrian problems. (2020 doesn't count. Much.)

Magic doesn't really seem to exist in our world.

Or does it?

Perhaps we live above a very thin surface, like floating on a tranquil lake, and just underneath it there are ghouls ...








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Character Design Brainstorming: The Witch

Tantz_Aerine at 12:00AM, Sept. 19, 2020



The witch is different than a sorceress, though their affinity with magic and their powers often can overlap: the sorceress carries status; the witch carries fear.

It's not that the sorceress is not potentially feared or the witch is not potentially respected- it's that the core of their ...



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When The Monster Is Too Good For Angst

Tantz_Aerine at 12:00AM, Aug. 22, 2020




There's nothing more entertaining than the angst of a monster that was once a human being. A monster that hates who he/she is, that strives to regain all the terrible loss he/she has sustained, to strive to become human again.



Or if it starts off a monster ...






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