Appropriating imagery

Ozoneocean at 12:00AM, April 15, 2017



This beautiful image is from the movie Metropolis by Fritz Lang, it shows Atlas the giant carrying the weight of the entire city on his shoulders. In this image Atlas represents the combined might and labour of the working class. Interestingly the same theme in imagery is often used for ...

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World Building Is Ubiquitous

Tantz_Aerine at 12:00AM, April 8, 2017


image from The Art of Veiling, by yours truly

There have been posts before (I think) about how to go about creating a world, especially when it comes to fantasy settings. You’re supposed, if you want to do it right, to build everything that makes up the world in ...


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UHG I CAN'T EVEN

HyenaHell at 12:00AM, April 7, 2017



We've all been there: all of the sudden, the trajectory of your own life seems to thwart you from your ambitions! Maybe it's obligations to schoolwork or your day job; maybe your partner or family; maybe you wind up homeless or awkwardly crashing on a series of couches ...

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Basic Shapes in Character Design

Banes at 12:00AM, April 6, 2017



From the Best of Banes Collection…

CHARACTER SHAPES

I've never consciously designed characters this way, but I recently remembered hearing about this notion some time ago, on the dvd special features for an animated movie or show. I don't remember which one.
Characters derived from basic shapes can ...






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The 2017 Drunk Duck Award Season is Officially Here!

kawaiidaigakusei at 12:00AM, April 3, 2017
tags: 2017, Awards, Drunk, Duck



Niccea has unveiled the 2017 DD Awards and needs your help.

Topics for discussion:
How do we want to handle “For Your Consideration” submissions.
Do any categories need to change?

Also, I would like to have a strong partner to help me out for these awards. There might be long ...







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The Use of Shadows

Tantz_Aerine at 12:00AM, April 1, 2017



There are some comics where shadows don’t really exist- like Tintin where nothing casts a shadow at all. In other comics, shadows play a huge part, like Sin City. And yet in others they are just part of the natural environment of the comic and nothing more.

All are ...



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Kopy Kats

HyenaHell at 12:00AM, March 31, 2017



Aight! It's that time again, ain't it? Now we been talking a lot about rules and limitations and discipline and approaches to making your comics and making them better. This week we're gonna step away from all that for a spell and talk about how not making ...

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Hands

Banes at 12:00AM, March 30, 2017



They say that how hands are drawn is a good indicator of the technical expertise of the artist.
Makes sense!

Hands are definitely the most varied parts of the body, capable of the most diverse configurations. Add in the always-challenging angles and forshortening and you have a very difficult hill ...




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The Differences Between a Formal, Social, and Psychoanalytic Reading of Art

kawaiidaigakusei at 12:00AM, March 27, 2017


Artemisia Gentileschi, Judith beheading Holofernes, 1611-12, oil on canvas, (Museo Nazionale di Capodimonte, Naples)

There are several different ways to read a painting. The perspective of the reader adds a new insight to the history behind the art. For the purpose of this article, I have selected Judith beheading Holofernes ...


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Character Quirks

Tantz_Aerine at 12:00AM, March 25, 2017



So last time I talked about the little extras that can go into dialogue and how that dialogue can be presented on the page of your comic, so I was thinking today might be good to continue in that general trajectory and talk about little extras in your character design ...

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