How do you feel when creating sexy artwork or writing sexy scenes for your comic?
This topic came to my mind because of a thread MegaRdaniels started in the DD forums: “Writing Sexualized Pages in your Comic” - http://www.theduckwebcomics.com/forum/topic/177742/.
People had very different responses to ...

Doing sexy artwork
Ozoneocean at 12:00AM, Oct. 6, 2017FEATURED COMIC --> Journey Through NhauWe
Ozoneocean at 12:00AM, Oct. 4, 2017
There's some troubled relationships amongst the tribe… when you're hunter gatherers living in a lush green forest full of dangerous animals, irresponsible behaviour could mean death! Harp isn't making many friends with her impulsive devil-may-care ways, riding a wolf-like gruuf through the middle of the hunting party ...
Quackcast 342 - Seen unseen
Ozoneocean at 12:00AM, Oct. 3, 2017 LISTEN!
What is the best approach to make a scary story? To directly show the monster, the horror and the gore, or to hold off on that and let the audience fill in the blanks and guide them to imagine something far more awful and real than you could conceive ...
Time for an Upgrade?
kawaiidaigakusei at 12:00AM, Oct. 2, 2017
When I first started drawing comics in 2007, I had a desktop computer that was mainly used for essay writing and reading webcomics. I had very little drawing programs installed and MS Paint was the program I used for lettering! There was a problem, if I had too many programs ...
Quackcast 341 - Objectification and porn
Ozoneocean at 12:00AM, Sept. 26, 2017 LISTEN!
In this Quackcast we chat about how objectification can rob the humanity from a character and turn them into a meaningless object which can in turn alienate your audience by making your work less relatable, but with things like porn where character is less important than the on screen ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017
Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
The Power of Comments
Tantz_Aerine at 12:00AM, Sept. 23, 2017
Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.
But in the age of the internet and webcomics, where comics are updated page by page ...