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In this Quackcast we chat about set-ups. pay-offs, and rip-offs. To make your climaxes and endings more satisfying you have pay-offs for audience expectations: set them up ...
QUACKCAST 425 - Pay-off or rip-off?
Ozoneocean at 12:00AM, May 7, 2019Raytoon’s Quack Attack CCG RPG Game Available for Sale
kawaiidaigakusei at 12:00AM, April 22, 2019
Raytoons has created a board game that you can own. He writes:
In this turn-based strategy card game from Raytoons Comics, each player must form their own team of characters (from the Quackup comic book series) and must defeat other players through mini-game missions and battles! Game missions and conflicts ...
Emotional Impact
Amelius at 1:10PM, April 14, 2019
Have you ever read something and it gave you the “feels?” Something that was so intense that you couldn't help but feel the emotional truth of a fictional moment in time? In many ways that is the highest form of our art, and possibly any art; to communicate an ...
Reaching the breaking point
Emma_Clare at 12:00AM, March 29, 2019
The breaking point of a story is where the protagonist has been beaten down so many times that they throw life to the ground and yell, “Enough of this shit!”. Keep in mind that the breaking point does not necessarily mean it’s the climax, more it is a pivotal ...
The Extras in Your Webcomic
Tantz_Aerine at 12:00AM, March 23, 2019
Every production in the visual narrative arts has its Bonus Features nowdays.
Webcomics could be no different.
In most webcomic sites, whether independent or hosted, users expect to see a range of extra features in the form of extra pages with material supporting the main event, which is of course ...
Translating Your Webcomic
Tantz_Aerine at 12:00AM, March 16, 2019
There's a reason why any literature professor worth their salt will urge you to reach a novel or enjoy any piece of literature in the language it was originally written, if you are lucky enough to speak that language: because the author intended every word that you read to ...
QUACKCAST 417 - Can we be better?
Ozoneocean at 12:00AM, March 12, 2019 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
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This is a big, awkward, contentious and fiery subject. What we're talking about in this Quackcast is the current phenomenon of social marketing and how it ...
An Unexpected Audience
Amelius at 12:52PM, March 10, 2019
Sometimes you aim for a target and you miss– but you end up with a hit anyway in an unexpected place.
When starting a new project usually the target audience is clear, people like ourselves. After all, an author usually likes their own work and has a target reader similar ...
Retracing Your Steps
Amelius at 11:32AM, March 3, 2019
Last time we discussed how many new readers may read your work backwards on the first visit, and today I'm going to expand on that a little more. There's more to say on this? Well of course, because reading your own comic backwards also is a useful creative ...
The Action - Non-Action Ratio
Tantz_Aerine at 12:00AM, Feb. 23, 2019
No matter what your webcomic is about, from slice-of-life to epic fantasy to dystopian sci fi, it will have a ratio of action scenes to non-action scenes. This ratio is very important as it affects the pacing of your story as well as how interesting and engaging it will be ...