There's nothing more entertaining than the angst of a monster that was once a human being. A monster that hates who he/she is, that strives to regain all the terrible loss he/she has sustained, to strive to become human again.
Or if it starts off a monster ...

When The Monster Is Too Good For Angst
Tantz_Aerine at 12:00AM, Aug. 22, 2020Assembling your outline
Emma_Clare at 12:00AM, Aug. 21, 2020
August is coming to an end which means the deadline for the DrunkDuck Horror Anthology of 2020 is fast approaching. When building a house it’s good to get the foundations down; for comics that means creating your outline. This applies to any story regardless of length. As you're ...
Fear of the unknown
Emma_Clare at 12:00AM, Aug. 14, 2020
I was talking to a friend of mine the other day about the long abandoned video game demo, P.T, a PTSD inducing horror teaser that went on to be scrapped by game publisher, Konami, before the project had gotten on its feet. I was arguing that the real horror ...
Pixar's Rules of Storytelling
Banes at 12:00AM, Aug. 13, 2020Pixar has had one of the most dedicated story teams in the business. Here are the Pixar rules of storytelling. I find them to be powerful and sensible! If you haven't seen this list before (I hadn't), here they are!
1. You admire a character for trying more ...
Approaching Horror
Tantz_Aerine at 12:00AM, Aug. 8, 2020
Though I am certainly no stranger to handling the horrific in my creations, horror as a genre is something I never dabbled in before.
Horror scares me the same way comedy does!
While I can crack jokes, I always feel I can never do it on demand, or consistently think ...
Choosing Your Genre
Tantz_Aerine at 12:00AM, Aug. 1, 2020
For better or for worse, we are creatures of categorizations. We love to label things, and to sort them into neat little boxes so that we are absolutely certain we know what to expect when dealing with each one. It is that sense of familiarity that we are looking for ...
Get ready for the Drunkduck Anthology 2020
Emma_Clare at 12:00AM, July 31, 2020
As you might be aware, the voting for the Drunkduck anthology theme is coming to a close. If you’re reading this, and have missed the vote, never fear, for that means the next exciting stage of the project is coming and that, my friends, is preparing for your potential ...
QUACKCAST 489 - Continuity
Ozoneocean at 12:00AM, July 28, 2020 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
It's just Banes, Tantz and me today, chatting about the important topic of continuity! How do you maintain it, what continuity errors have you made, what ...
Continuity
Banes at 12:00AM, July 23, 2020
Preserving continuity is difficult with any writing project of length - with the weeks, months or more it might take to write a single novel or screenplay, it can be easy to forget things. So the problem is compounded if writing an extended series comic, TV or web series, movies or ...
Falling flat on your characters
Emma_Clare at 12:00AM, July 17, 2020
A three dimensional character is needed to keep the reader emotionally invested in your comic, however there are a few pitfalls creators might find themselves tripping into, causing their characters to fall flat. Here are three holes you may encounter when constructing a three dimensional character.
Not giving your characters ...