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Panel By Panel: Expanding the Scope

hpkomic at 8:46AM, Feb. 9, 2024

Hello, everyone, and welcome to Panel by Panel, a periodic exploration of comic panels around The Duck.

This week, I wanted to take a step away from our usual format to gather some feedback about the direction of the column and consider some additional topics that might be worth covering. There have been about 41 of these posts so far; I admit I have the itch to branch out a bit. I still enjoy looking at panels and writing about them, but I also want to write about other aspects of webcomic creation and mix things up occasionally. So, let's consider this an opportunity for me to pitch some ideas and see what you all think.

First, I would continue to apply the basic format of finding examples of panels from comics here on the Duck and pulling together topics and observations about them. I want to look at some things I can do to mix things up occasionally, such as the scavenger hunts we've done periodically. I consider the idea of “Panel by Panel” as a title open to comics in general, not specific to just looking at comic panels. It has a broad title that reflects webcomics in general.

So, here are some things I'd like to do. Let me know what you think.

Webcomic Scavenger Hunts: I would like to do more, and those are already in the cards; I just want to see how you all feel about moving beyond the scope of the initial Wally Wood “22 panels”. For example, pulling iconic panels from other comics and offering a challenge to evoke or emulate them.

Webcomic Reviews: There is no shortage of review sources available for webcomics, but each reviewer offers a different focus. I want to think my previous articles showcase sufficient depth that might make the prospects of my reviews interesting. If I were to offer reviews that dive into a webcomic's technical and structural elements, would that be interesting?

Webcomic Workshop: We've come close to broaching this sort of topic here and there, but the idea would be taking submissions of webcomics where creators are looking for help on specific issues or seeking a way to take their art and writing to the next level. I could propose my solutions in an article, but we can follow up by collecting the responses from the comments. This would essentially mean two articles per comic. The first is me presenting the comic with my thoughts. The second is pooling together the feedback of users (which I'd probably also respond to and riff off of).

Webcomic Toolkit: These articles would be in-depth writeups of resources and tools that can be applied to webcomics, sourced from my experience and suggested by readers. I have an extensive list of resources I can draw from here.

Character Design Workshop: This is a sort of extension and companion to something I am already doing elsewhere. I write an article on character creation every week or so for CharacterHub and would like to apply some of those principles to character designs from comics here on the Duck. I am not entirely sure what format or direction this would take, but at the very least, it would be a critique of what works and what doesn't for me regarding character designs, along with suggestions on what to build on. It would be submission-based as well, so a reader could send their character design along with their aims, and the workshop would revolve around the design's success and how it might be more successful.

That is what I have for now. I am open to suggestions. Please let me know what you might want to see. Regardless, we'll get to back to our regular topic next time.

If you want to find earlier editions of Panel By Panel, click here.

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HawkandFloAdventures at 3:41PM, Feb. 9, 2024

Best of luck with all of these :O

Banes at 12:49PM, Feb. 9, 2024

all cool ideas - I agree that the Webcomic Tool Kit sounds good.

marcorossi at 10:07AM, Feb. 9, 2024

The one that out of the bat I find more interesting is the "webcomic toolkit". The workshops also sound interesting. In general I like "technical" arguments, however since there are a lot of different styles it is difficult to discuss technical stuff because everyone does things differently and is prone to be pissed off if someone says their ways are not the best. But this stifles learning.

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