The Significance of Names (Part 2)

Tantz_Aerine at 12:00AM, Nov. 28, 2020



When constructing your world, be it in fantasy or within a realistic/historical/existing place, the names you pick are very important.

They are important for suspension of disbelief and immersion: how consistent the names are, how congruent with what reality the audience reasonably comes to expect within the framework ...



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FEATURED COMIC --> Strike Pup

kawaiidaigakusei at 12:00AM, Nov. 18, 2020



In the year 1986, Rose Remington was a rising star in women’s martial arts. However, life threw her a few face punches that forced Rose to fall out of the International fighting championships. The only struggles she now faces are the large, testosterone-filled opponents that she takes on in ...

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Evolving Tools of the Trade

kawaiidaigakusei at 12:00AM, Nov. 16, 2020



The chances are high that creating comics was something worthwhile after reading the daily newspaper “funnies” section; or reading a few panels of the Sunday comics after it had been used as gift wrap for a birthday present; or it could have been as simple as reading a printed comic ...

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Uncompressed Storytelling

Banes at 12:00AM, Nov. 5, 2020


stretchin' out them stories!

I think I first heard the phrase “uncompressed storytelling” via the great John Byrne, comic artist and writer, and man of very strong opinions. He was criticizing some other writer or comic series (I don't remember which one) about hinting at stories that wouldn't ...


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Quackcast Podcast Seeking Submissions for the 500th Episode!

kawaiidaigakusei at 12:00AM, Sept. 7, 2020




Hello Ducks,

The Quackcast is created and inspired from original content from the Drunk Duck 🍺🦆 community, current events in the Comic World, and thought-provoking ideas. It has been running since the end of 2010, which is nearly a decade, and the 500th Quackcast episode will be airing on Tuesday, October ...




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Fear of the unknown

Emma_Clare at 12:00AM, Aug. 14, 2020



I was talking to a friend of mine the other day about the long abandoned video game demo, P.T, a PTSD inducing horror teaser that went on to be scrapped by game publisher, Konami, before the project had gotten on its feet. I was arguing that the real horror ...

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Approaching Horror

Tantz_Aerine at 12:00AM, Aug. 8, 2020



Though I am certainly no stranger to handling the horrific in my creations, horror as a genre is something I never dabbled in before.

Horror scares me the same way comedy does!

While I can crack jokes, I always feel I can never do it on demand, or consistently think ...





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Making Meaningful Connections

kawaiidaigakusei at 12:00AM, June 22, 2020


TP Time (2020)
This piece shows the relationship of toilet paper and time. Are they both running out or is it possible to buy more of either one?

I snapped a picture while staring up at a tall pile of toilet paper rolls and an analog clock. The quick pace ...



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A Character's Free Will

Tantz_Aerine at 12:00AM, June 20, 2020




Whether we have free will or not is a philosophical, existential and psychological conundrum that will forever tease and challenge us. While I can't speak for philosophers, I can for psychologists:

Behaviorists will tell you it doesn't exist (look up Skinner); Cognitive behaviorists will tell you it's ...




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What to do when you think you've outgrown your comic

Emma_Clare at 12:00AM, June 19, 2020



As you grow and develop as a comic creator, you might find stories you had invested time into beginning to lose their appeal. You might be thinking that having outgrown your story. However, it might be a case of having written yourself into a corner or maybe you might need ...

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