Exposition - Just the tip

Emma_Clare at 12:00AM, Jan. 11, 2019



In a nutshell, exposition is a big ole mound of information that the author wants the reader to know before they move on in the plot. It often gets a bad rap but that is usually due to it being used incorrectly. There is definitely a place for exposition so ...

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Introductions: A Wall of Text!

Amelius at 10:06AM, Oct. 28, 2018



Hello everyone, I'm your new article writer here on DD, Amy! And while we are on the topic OF introductions, what finer time would there be to discuss that very thing than in this very inaugural article? No better time, says I!

Introductions are hard. It's the first ...



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Justifying the Tragic Backstory

Emma_Clare at 12:00AM, Sept. 21, 2018



Throughout literature and modern media, many faults and drives for leads, damsels and villians have often been motivated by a tragic backstory so much so, that to employ one for your story may appear trite or cliche. There is, however, a way to use a tragic backstory effectively and can ...

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Enter stage left - Introducing new characters

Emma_Clare at 12:00AM, Aug. 24, 2018



Last week, we looked at killing off characters. So it seems only fitting to follow it up by talking about introducing new characters into your story! This is your quick cheat sheet to helping ease your readers into getting to know the new players in your world.

Try to introduce ...



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Casting Characters in Comics - 123

Banes at 12:00AM, Aug. 2, 2018



Creating a Cast - in 1-2-3

One of the challenges…and maybe one of the greatest pleasures…of creating a series is populating it with a cast of heroes. I know I spend many weeks or months tinkering with characters and deciding who they're going to be. …And how many ...



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How Does a Comic Get Featured Revisited

kawaiidaigakusei at 12:00AM, June 25, 2018



I have been helping with the featured comic section for the last five years. A while back, a comic creator on The Duck asked how a comic gets featured, and this was the explanation:

In order for a comic to get featured on The Duck, it must pass through a ...



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The Dance Scene

Tantz_Aerine at 12:00AM, Feb. 24, 2018



Just like the table scene, the dance scene can be an invaluable story telling tool: a way to showcase where your characters stand without having to force them to speak about it or have someone else infodump about it.

This stance can be on the characters that dance (i.e ...



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Quackcast 341 - Objectification and porn

Ozoneocean at 12:00AM, Sept. 26, 2017

LISTEN!

In this Quackcast we chat about how objectification can rob the humanity from a character and turn them into a meaningless object which can in turn alienate your audience by making your work less relatable, but with things like porn where character is less important than the on screen ...

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Character Development and a Captivating Storyline OR Stunning Graphics?

kawaiidaigakusei at 12:00AM, Sept. 25, 2017


Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.

One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...


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Characters’ Pets (and Why They’re Occasionally Annoying)

Tantz_Aerine at 12:00AM, Sept. 16, 2017




A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...


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