Music for the Mind

Emma_Clare at 12:00AM, March 30, 2018



It is taking some time to gather my thoughts on the follow up to last week’s article, so for this post, I thought we could talk about something to helps keep me going and inspired, namely music.

Before Quentin Tarrentino begins a movie he often turns to music as ...



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Using Smart Graphic Design to Soften the Blow of Rejection in an Intelligent Way

kawaiidaigakusei at 12:00AM, March 26, 2018



Earlier this week, I was given the opportunity to write a two-weeks notice/resignation letter for a coworker leaving the same company I work. It was an interesting experience and it allowed me to feel the joys of quitting without actually having to lose my employment, but it did make ...

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An Arc Within an Arc - An Introduction

Emma_Clare at 12:00AM, March 23, 2018



A couple of weeks back I covered the topic of using Dan Harmon's theory of character arcs as a method of developing a structured and strong narrative. This week I'm going to take it a bit further.

This is the personal method I have used in the past ...



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Making Evil Good is Blunt Fudge

Tantz_Aerine at 12:00AM, March 17, 2018




Earlier today Ozoneocean made a pretty interesting post at Facebook, regarding how demons are depicted in modern culture as opposed to how they were earlier, and especially what they symbolized in western culture: they are now generally depicted as sexy, good, glittering, or misunderstood. If they are doing negative things ...


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Burnout

Emma_Clare at 12:00AM, March 16, 2018



I want to take a quick break for a second to talk about something creators go through but often don’t talk about. It is hard to see it coming and even harder still to lift yourself out of once you are there. This post is about addressing creative burnout ...

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Points of view - part two - Unreliable

Banes at 12:00AM, March 8, 2018



Last week we talked a little pov basics.

This time, how about we talk the fascinating device called the Unreliable Narrator. For anyone who doesn't know, this type of narration (usually first person in prose, but not necessarily) tells the story in question…but is not necessarily giving an ...



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Quackcast 364 - JUST DO IT!

Ozoneocean at 12:00AM, March 6, 2018

LISTEN!

All the planning and set up in the world will never count for anything if you never start your webcomic, so just put your own to paper and begin!
“Getting started on a webcomic” is what we chat about here. I was inspired by PitFace's newspost about a ...


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Points of View - part one

Banes at 12:00AM, March 1, 2018



Welcome to March!

I thought I'd try a connected theme of Thursday articles this month. I've had some half-baked ideas floating around on the subject of “Point of View”. They haven't coalesced completely but I think I can figure out four articles on this topic over the ...



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Fallopiancrusader's Goldmine of Technical Drawing Tutorials

kawaiidaigakusei at 12:00AM, Feb. 19, 2018



If you have been on the forums over the last few months, you would notice that DrunkDuck's very own brilliant artist, fallopiancrusader, has been creating videos in which he demonstrates how he creates his illustrations on computer.

One type of art he has mastered is conceptual sketches using technical ...



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Writing into (and out of) the corner

Tantz_Aerine at 12:00AM, Feb. 17, 2018



So you've written this awesome scene, or placed your pawns (aka characters) just perfectly to create a perfect scenario… and then you are stuck.

There is no way you can solve the problem in a way that pans out well for the character or the plot, or what you ...



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